This example shows how continuous and discrete states shall be used with care in a Hierarchical State Machine.

In QFIRE Studio, hierarchical state machines are constructed with four basic elements:

This example shows how only one Finite State gets executed at a time in a Hierarchical State Machine.

This example shows how the

transitions get evaluated prior to the execution of any state

in a Hierarchical State Machine.

This text addresses the ordered functioning of multiple transitions in a Hierarchical State Machine using

QFIRE Studio

.

This example shows a bouncing ball simulation using Hierarchical State Machines in a

QFIRE CTR-101

.

This example shows how a Shared Variable block works in a Hierarchical State Machine.

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