In QFIRE Studio, hierarchical state machines are constructed with four basic elements:
Finite States
: Can be placed inside other state machines and may contain only signal flow blocks.State Machines
: Can be placed inside other state machines and may contain either state machines or finite states.Transitions
: Triggers transition between any pair combination of finite state and/or state machine.Initial State
: It is placed automatically at each level of a hierarchical state machine and unconditionally links a transition to a finite state or a state machine.The working principles of a hierarchical state machine are detailed by four examples:
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